VR Gaming Motion Sickness in Teens

The brain's ability to adapt to conflicting sensory information can affect the likelihood of motion sickness.

The type of VR headset used can also affect the likelihood of motion sickness.

Headsets with a higher field of view can increase the risk of motion sickness.

Headsets with a lower frame rate can also increase the risk of motion sickness.

The way the VR content is designed can affect the likelihood of motion sickness.

VR experiences that provide a consistent and stable visual environment can reduce the risk of motion sickness.

Allowing users to control their movements in VR can also reduce the risk of motion sickness.

The use of comfort mode in VR headsets can reduce the risk of motion sickness.

The use of a horizon line in VR can also reduce the risk of motion sickness.

The brain's ability to process and integrate sensory information can affect the likelihood of motion sickness.